zlib (See accompanying LICENSE file)
- class ColorYUV: dmagick.Color.Color;
The YUV color format describes a color by using the color components luminance and chrominance. The luminance component (Y) represents the brightness information of a color, the chrominance components (U and V) contain the color differences.
The YUV color format was developed for analog TV transmissions to provide compatibility between black-and-white television and color television: The luminance component is sufficient for black-and-white TV sets, whereas color TV sets need the additional chrominance information.
- this(double y, double u, double v, double opacity = 0);
Create a YUV Color from the specified doubles.
double y The luminance as a value between 0.0 and 1.0 double u The U chrominance component as a value between -0.5 and 0.5 double v The V chrominance component as a value between -0.5 and 0.5
- this(string color);
Create a Color from a X11 color specification string
- void y(double y);
The value for the luminance in the range [0.0 .. 1.0]
- void u(double u);
The value for U chrominance component in the range [-0.5 .. 0.5]
- void v(double v);
The value for V chrominance component in the range [-0.5 .. 0.5]